2612 5555
Rm 11, 18/F, Wing Fung Industrial Building, Tsuen Wan, NT
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One-stop STEAM Education Programme Specialists
Camel STEAM was founded by passionate young entrepreneurs, combining cutting-edge academic research with innovative teaching,
delivering cross-disciplinary, interactive and personalised STEAM programmes for Hong Kong schools — inspiring future leaders!

Our Services

Robot
Robot
VEX、WhalesBot、Football Robotics
Drone
Drone
WhalesBot、Tello
Coding
Coding
Python、SQL、Scratch
Artificial Intelligence
Artificial Intelligence
Generative AI, NLP (LLM), AI programming
Micro:Bit
Micro:Bit
KittenBot(IOT)、Huskylens、AIOT
3D 3D Printing
3D 3D Printing
Blender、3DModelling
AR/VR
AR/VR
AR.js、CoSpace、Meta Quest
Game Development
Game Development
Minecraft、Unity、Pygame
Science Experiments
Science Experiments
Food Science, Physics and More
Tutorial Groups
Tutorial Groups
DSE Enrichment Classes and Homework Support
SBASupport
SBA Support
ICT(Information & Communication Technology), DAT (Design and Applied Technology)
Video Editing
Video Editing
PowerDirector、Adobe、IMovie
Mobile App Development
Mobile App Development
App Inventor
Workshop
Workshop
MBTILearning, life experiences, and career planning
STEAM Day
STEAM Day
VEX GO、VEX IQ、WhalesBot
Funding Schemes
Funding Schemes
Fun IT Enrichment, Secondary IT Innovation Lab, My Pledge to Act, Quality Education Fund
Hardware Shop
Hardware Shop
Micro:Bit、WhalesBot、VEX (GO / IQ)、3D Printer

About Camel STEAM

Camel STEAM Team

An education platform nurturing future innovators

Camel STEAM Founded by young entrepreneurs passionate about educational innovation, we combine cutting-edge technology with innovative teaching methods to provide comprehensive, engaging STEAM education for Hong Kong primary and secondary students.

Our mission is to develop students' creativity, critical thinking and problem-solving abilities, helping them thrive in a fast-changing digital age. Through hands-on practice and project-based learning, we encourage exploration, experimentation and innovation.

Our team of experienced educators, engineers and designers brings deep expertise and passion for passing knowledge to the next generation.

Our Educational Philosophy

Exploration & Innovation
Exploration & Innovation
We encourage students to explore new concepts through hands-on experience and experimentation, nurturing curiosity and innovation.
Interdisciplinary Integration
Interdisciplinary Integration
Our courses break traditional subject boundaries, integrating science, technology, engineering, arts and mathematics to develop well-rounded talent.
Practical Skills
Practical Skills
We focus on developing skills students can apply in the real world, helping them prepare for future careers.
Teamwork
Teamwork
We encourage students to learn effective communication, task division, and collaborative problem-solving through group projects.
We have
Teaching 0+ Students
Complete 0+ Education Projects
Training 0+ Expert Tutors
Services 0+ School

FAQ

Camel STEAM Which age groups of students is this suitable for?

Our courses span different age groups from Kindergarten through primary to secondary. Camel STEAM's professional instructor team adjusts teaching methods and content depth to each student's age and ability, ensuring a suitable learning experience for everyone. Generally, our screen-free coding and large-block creative courses suit Kindergarten and above; introductory programming suits primary and above; and advanced courses such as AI and blockchain are recommended from S1 onwards.

How to customise STEAM programmes for your school?

We provide fully customised STEAM programme services. First, we consult closely with school lead teachers to understand the school's educational philosophy, student profile and specific needs. Our curriculum design team then develops a personalised programme including learning objectives, content, teaching methods, competition training and assessment criteria. Once confirmed, we supply all necessary materials and equipment and can train school teachers or deploy our professional instructors to deliver lessons.

What prior knowledge is needed to join STEAM courses?

Our courses accommodate different starting levels; most introductory courses need no specific prior knowledge. For students with no programming experience, we start from basics and progress step by step. Most important is curiosity, enthusiasm and willingness to try new things and solve problems.

How to apply for government funding for STEAM projects?

We have extensive experience helping schools apply for various government grants, including the Quality Education Fund, Fun IT Enrichment Programme, Secondary School IT Innovative Lab and more. Our team provides full support — writing applications, developing project plans, budget planning and follow-up execution and reporting. Schools simply contact us with basic information; we recommend the most suitable funding scheme for your situation and assist throughout the application process.

STEAM Day What are the format and content of the activities?

Our STEAM Day is a highly interactive, experience-rich event, usually featuring multiple themed workshops and activity stations. Content may include VEX robot control challenges, drone flying experiences, WhalesBot unplugged coding and large-block workshops, VR/AR interactive games, 3D printing demonstrations, Python coding mini-games and more. We customise activities to each school's needs and venue, providing all necessary equipment and materials. Formats are flexible — half-day or full-day carnival-style events, or multi-day themed workshops.

Partners

Ready to bring innovative STEAM learning to your students?

Contact us for a STEAM programme proposal and quote tailored to your school

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